Use the following toolbar options and shortcuts to move the camera viewpoint.
Note: You can use the left mouse button or the middle mouse button to drag when using Rotate, Pan, Zoom, or rotating about the Z-axis.
Action | Result | Shortcut |
---|---|---|
Standard Views ![]() |
Moves the camera to a predefined, fixed view: Isometric, Right, Left, Back, Front, Bottom, or Top. | N/A |
Rotate ![]() |
Rotates the camera view in three directions around the Look At point. The default is the center of the model’s geometry. You can set a new Look At point at any time. | Alt+drag (Option+drag on Mac) |
Pan ![]() |
Moves the camera view along a plane. | Right-click+drag Control+drag (Command+drag on Mac) |
Zoom ![]() |
Zooms in or out on your camera view. Zoom is based on the location of your cursor. |
Scroll wheel Shift+drag |
Fit Selected ![]() |
Centers selected visible parts of the model in the viewing area. |
Shift+F |
Fit All ![]() |
Centers all visible parts of the model in the viewing area. |
F Double-click middle mouse button |
Set Look At point | Centers the point of the model that you click to the center of the viewing area while maintaining the current camera zoom state. This point becomes the center of rotation. | Alt+Shift+click (Option+Shift+click on Mac) |
Set Look At point and zoom | Centers the part that you click to the center of the viewing area and zooms in on it. The center of the part becomes the center of rotation. | Alt+click (Option+click on Mac) |
Rotate about a single axis | Rotates the camera view in two dimensions around the Look At point using the screen's axes. | X-axis: Alt+Shift+Up/Down arrows (Option+Shift+Up/Down arrows on Mac) Y-axis: Alt+Shift+Left/Right arrows (Option+Shift+Left/Right arrows on Mac) Z-axis: Alt+Shift+drag (Option+Shift+drag on Mac) |
- Use the following gestures to move your model:
Action Gesture Description Rotate Using one finger, drag about the screen to rotate the camera view in three directions around the Look At point. The default is the center of the model’s geometry. You can set a new Look At point at any time.
Pan
Using two fingers, drag about the screen to move the camera view along a plane.
Zoom
Pinch to zoom in or out on the camera view. Zoom is based on the location of your fingers.
Set Look At point
Using one finger, double-tap to center the point of the model that you tap to the center of the viewing area while maintaining the current camera zoom state. This point becomes the center of rotation.
- To center all selected parts of the model on the screen, tap Fit Selected
.
- To center all visible parts of the model on the screen, tap Fit All
.